Fallout Shelter for iOS and Android devices has recently been updated to version 1.4, adding some welcome, fresh changes to the enjoyable vault-direction simulator, with many of the new features clearly inspired by the crafting and junk mechanics in Bethesda's fiercely pop activeness-RPG sequel Fallout 4.

Here is the full rundown of the additions in update 1.4 from the Google Play Store description:

- Plough worthless junk into useful items! Introducing... crafting!

- New Rooms! Build the new Weapon and Armor crafting rooms.

- Lunchboxes now incorporate a bonus 5th card – Junk!

- Build the new Barbershop and customize the wait of whatever Dweller.

- New Outfits and Weapons directly from Fallout 4 are now in Lunchboxes, and available to craft.

- New Dogs and Cats, and introducing... Parrots! Plus, new pet bonuses!

- Time of day now properly reflected.

With new weapons to build, customisable outfits for your dweller population and fifty-fifty a quaint day and night wheel that adds great artful changes to your vault depending on when you boot up the game, lapsed or commencement overseers may detect themselves returning to their vaults merely to be overwhelmed past the numerous changes.

Here is the IBTimes UK guide to these features, helping you to continue guiding your vault'due south population to salvation in the mail service-apocalyptic wastes in Fallout Shelter:

How to build crafting rooms and create new weapons and outfits

Whether you lot are a new player or a vault veteran, there are two crafting rooms that are now available in the charmingly addictive sim that will help you to kit out your dwellers with heavy firepower or hefty armour. To access these newly introduced rooms in your expandable vault, download the 1.iv update version and follow these steps:

  1. Tap the hammer icon in the top right of your screen to bring upwards the build menu.
  2. Select either the weapon or outfit workshop and find a large iii-square plot in which to place your new room.
  3. Assign any single dweller to the room and tap the arts and crafts icon (represented by the spanner and screwdriver at the bottom of the screen.
  4. You will see a listing of all of the craft-able items (including exclusive Fallout 4 items only obtainable by crafting!), as well every bit the junk you will need to brand each specific weapon/outfit.
  5. Some of the items will be unavailable at first every bit you may not have the right junk in your inventory, take not however nerveless the corresponding recipe or take not fully upgraded the room to allow the crafting of rare or legendary items (see the following sections).
  6. Once y'all have selected the item y'all want to craft, yous will need to assign some workers to get the job washed.
  7. Choose your assigned dwellers advisedly! Each item has a particular 'SPECIAL' attribute and assigning workers with the best stats in the corresponding aspect volition speed up the crafting process. Having more workers speeds up the process, so feel free to add upwardly to 6 if you don't want to expect too long.
  8. Expect patiently and you volition eventually have successfully crafted your first item!
Fallout Shelter Crafting
Have y'all heard the ane about santa, the wrestler and a chap in power armour?

Then with our introduction to crafting out of the way, hither are the two crafting rooms in a piffling flake more detail:

Weapon Workshop

  • Build requirements: 22 dwellers (Legendary items bachelor later 75 dwellers)
  • Exclusive items: Pipe Pistol, Pipe Rifle, Institute Rifle, Junk Jet (more afterwards upgrades)

Outfit Workshop

  • Build requirements: 32 dwellers (Legendary items available subsequently xc dwellers)
  • Exclusive items: Brotherhood of Steel uniform, Flight Conform, Treasure Hunter Gear, Constitute Jumper, Baseball game Uniform, Bounty Hunter Gear, Lifeguard Outfit, Sturdy Metal Armour, Survivor Armour (more after upgrades)

Where to find junk and legendary recipes

Then, you have your favourite vault dwellers kitted out with new weapons and gear, merely they just are not 'legendary' plenty right?

To get your hands on the best equipment subsequently maxing out your crafting rooms (washed past borer the upwards pointer in the meridian correct when yous have a room selected and the correct dweller total) you will demand two things: junk and recipes.

Junk

While unfortunately y'all cannot currently flake your current weapon/outfit haul for junk parts like in Fallout 4 (maybe one for update 1.five?), at that place are several ways y'all tin can collect the odd $.25 and bobs required to craft new stuff.

The near common style of collecting junk is from sending your dwellers out into the wilderness of the wasteland by dragging them outside, just brand sure you have given them enough weaponry, armour, Stimpacks and Radaways earlier sending them out. The all-time dwellers to send are those with high 'SPECIAL' stats, with Luck in particular helping increase the quantity of junk items nerveless on and Endurance likewise allowing your chosen dweller to travel for longer without dying (the game hints that the best items are deep into the wasteland).

The other mode takes slightly more work as at that place is at present a fifth card in the collectable lunchboxes. While you can buy these with in-app purchases, if you lot are a stoically free-to-play actor there are optional objectives that yield the valuable packs as well.

Recipes

Unfortunately your hoard of junk will mean nothing if your dwellers do non know how to put it all together, thankfully the crafting recipes are your ticket to unlocking the absolute best weapons and outfits.

While you can technically collect recipes off of the corpses of attacking raiders after a successful defense, the drop charge per unit is very low. The easiest method, much similar junk, is those daring wasteland trips. While y'all will likely discover an array of recipes for rare items, what you really want is the yellow legendary ones like the dazzler I managed to snaffle this afternoon (shown in the image below).

Fallout Shelter Legendary Recipe
This man is now my new favourite dweller

Character Customisation

While it definitely does not have the same practical advantages of crafting, the new barbershop room is a great way to mould your vault into a paradise of pointy elf ears and dodgy haircuts.

It costs 10,000 caps to build and another 50,000 caps to fully upgrade for facial customisation, but once set up, just assign a slovenly looking dweller and tinker abroad. Only make certain you pick the right outfit to go with that bright green mullet and clown nose okay?

Fallout Shelter
That is exactly the wait I was going for

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